
Roland Ganger
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I haven't played too much yet so I haven't fully formed an opinion. So far the rougelike approach seems fun. I wish we could have more control of the starter decks or pools of possible cards you can get in a run (like dawncaster). The biggest negative so far is there needs to be a back button or confirm choice button. Multiple times when adding or removing cards I try to hold on card to read description, it doesn't work, try again and you have selected the card while just trying to view it.

Ed Madger
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The game is ok. I love Gwent and I love roguelikes but the game balance is off. Not worth the $10 right now. It has potential but needs some tweaks like going to the best 2 out of 3 or giving you a choice of starting cards. It is fun for a bit and then frustrating. Roguelikes are hard to master and this one just feels repetitive. You have no chance of winning until you are a high level which is just a grind. This game feels like a grind!
56 people found this review helpful

Christian With
Game is fun but having enjoyed Gwent online and in the Witcher, this was honestly disappointing, and really feels like a rushed job. 1. the game has changed again, now it's 2 rows and the categories of the rows have minimal meaning. 2. the way the cards synergize is nothing like the other games either. 3. scrolling is buggy on phones, there is no option to speed up the many animations, and in general its a rushed mobile port. 4. Its a repetitive loop, you play 1 map, then go back to lab, repeat
3 people found this review helpful