Bad North: Jotunn Edition

4.4
9.88K reviews
Content rating
Rated for 12+
100K+
Downloads
Content rating
Rated for 12+
Moderate Violence
Learn more
Screenshot image
Screenshot image
Screenshot image
Screenshot image
Screenshot image
Screenshot image
Screenshot image
Screenshot image
Screenshot image
Screenshot image
Screenshot image
Screenshot image
Screenshot image
Screenshot image
Screenshot image
Screenshot image

About this game

Your home is under attack. The king is dead at the hands of Viking invaders. Hope is a distant glimmer in the fog, fading fast with every passing moment. As you rise to take your father’s place as ruler, it will fall to you to stage your defences. But make no mistake – this is no fight for victory, but a desperate grasp for survival.

Bad North is a charming but brutal real-time tactics roguelite. Defend your idyllic island kingdom against a horde of Viking invaders, as you lead the desperate exodus of your people. Command your loyal subjects to take full tactical advantage of the unique shape of each island. Everything is at stake: fail, and watch the blood of your subjects stain the ground red.

It’s charmingly brutal, with beautiful procedurally-generated islands and adorable soldiers juxtaposed against the blood-stained realities of war. You control the broad strokes of the battle, giving high level commands to your soldiers who try their best to carry them out in the heat of the moment. It’s accessibly deep, with simple player inputs masking a dynamic combat simulation that make it inviting to new players while challenging veterans.

Keep fighting, warriors. Not for power or riches or glory, but for hope of peace to come once again in the harsh lands of the Bad North.

Key Features

REAL-TIME TACTICS ROGUELITE: Position and relocate your troops to fend off the Vikings, who each have their own counters to the threats you pose. Pick your battles and plan your evacuations carefully! Lose a commander and they’re gone forever; lose everything, and it’s game over!

INTELLIGENT UNIT CONTROLS: You command the broad strokes of your defences and monitor positioning — your soldiers do the rest, navigating and engaging intuitively in response to the situation at hand.

PROCEDURALLY-GENERATED ISLANDS: Each island is both stylistically charming and unique in its layout. Plan your strategies around every nook and cranny, for you only get one chance to save them from the enemy invasion.

UNLOCKABLE UPGRADES: A stronger, smarter defence leads to greater rewards. Use these to develop your subjects from a ragtag militia into seasoned warriors.
Updated on
Apr 9, 2026

Data safety

Safety starts with understanding how developers collect and share your data. Data privacy and security practices may vary based on your use, region, and age. The developer provided this information and may update it over time.
No data shared with third parties
Learn more about how developers declare sharing
No data collected
Learn more about how developers declare collection
Data isn’t encrypted
You can request that data be deleted

Ratings and reviews

4.4
9.29K reviews
Tavian Ward
May 6, 2026
The most unforgiving strategy game I've ever played. You rely on your commanders, invest heavily in them, and naturally form relationships with them that feel personal. Often, the upgrades you give to one commander, will be purchased with coins that cost you the death of another. So, if you lose that second commander? It's like losing both of them. I've had battles in this game that I will never forget. No other mobile game has managed to have this level of emotional impact.
21 people found this review helpful
Did you find this helpful?
Lachlan MacDougall
February 13, 2025
No ads. Depth of play with "character progression" of your different squads, the option of perma-death. Mini vikings and a fresh art style. Bad North is a fantastic game. It's simple, yet deep, can be played in a casual way, progressing one island at a time, or you can sit down and campaign away. Highly recommended!!
104 people found this review helpful
Did you find this helpful?
David Rzepa
June 19, 2026
I think the premise of the game is pretty good, but the execution is lacking. The skill trees are pretty boring and I find the abilities often just don't even work. The ability can do ok sometimes but the volley of arrows has a tiny area of effect and it's really hard to time. The mine goes off before enemies even reach it. Then there is very little telegraphing of how strong the enemies are, and from one level to the next they suddenly get way stronger and your commanders have permadeath.
Did you find this helpful?

What’s new

Minor fixes. API update